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Backgammon Super Genius Quiz by James
Vogl
Subtitle : Take on 12 of the best then get an insight into their thinking.
The 100 backgammon
problems in this book were presented to the strongest dozen backgammon players ever assembled, in the same way that you will see them - 10 sets of 10
questions, divided by category, from openings to primes to endgames. They were given ten minutes per section. The genius with the most correct answers to scoop
a $5,000 first prize and the inaugural Super-Genius title. Second place to take $1,000.
To see how you fare versus the geniuses, under the same
conditions, take up to 10 minutes per problem set found at the start of each chapter and keep track of your score from the answers provided by eXtreme Gammon
which follow.
XG tells you the answer, but does not tell you why. Aref Alipour, Bob Wachtel, David Wells, Dirk Schiemann, Hideaki Ueuda, Joe Russell,
Mochy, Ryan Rebelo, Sander Lylloff, Sebastian Wilkinson, Wilcox Snellings and Znedek Zizka will.
Whilst this book is suitable for intermediate,
advanced and expert players, your "average Grandmaster would have his/her work cut out in this field, which includes the 1988 and reigning World
Champions, the UBC champion, and the number 1 & 2 rated players on Backgammon Galaxy (who are just 19 and 23 years-old).
"I'm glad backgammon is
far easier than this quiz!" - Mochy
"Greatest bg book ever for advanced players" - Rolf Schreuder
Paperback - 470 pages (8 Feb 2022) Book
£25.00
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Playing Games With James
Bond by Matt Sherman
Author Matt Sherman, one of the world's top Bond experts, draws from a lifetime of
James Bond knowledge and intimate friendships with many of the Bond cast and crew. Enjoy his playful patter about Bonds games, insider stories and games
between the games. Lets play!
* Chapters for every Bond film (all 27 of them!) offer fascinating details and new insights
* Test your
Bond knowledge as each chapter features game challenges, fun activities and exotic trivia
* Read behind the scenes stories from Bond celebrities, Bond
locations tours and more
* Relish tidbits about Ian Fleming's world and all 48 of the James Bond books
* Extensive illustrations fill this
glossy volume
Paperback - 135 pages (8 Aug 2020) Book
£22.92
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Endgame Technique (Backgammon Odyssey) by Michihito
Kageyama (Author), Roland Herrera (Author), Ayako Odate (Translator)
"Endgame Technique," the second book in the
Backgammon Odyssey Series, describes the tactics about bearing in and off. It also covers the technique on how to play holding games.
Another wonderful
book from Michy! It covers every kind of endgame including with and without contact and how to play after hitting a shot in the endgame. Michy teaches
fundamental rules and proverbs for different kinds of endgames. I learned a lot, particularly about ace point and deuce point endgames. Surprising how
different correct plays against each of these is.
As in Michy's first book, Opening Concepts, the rules of thumb in Endgame Technique are not literally
proverbs. But who cares about the nomenclature--they're useful aids to choosing the right play in endgame positions. They help us play well in closeout
positions, and against anchors on our 1, 2, or 3 point. Some post-contact endgame positions are also covered (and quite well), and also some other situations.
Top for intermediates.
Paperback - 223 pages (28 Mar 2019) £40.00
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Improve Your Backgammon by Paul Lamford Improve Your
Backgammon is the ideal book for those looking to advance from the basics and build a better understanding of the intricacies of backgammon. In this book,
ex-British champion Paul Lamford follows on from his earlier book, Starting Out in Backgammon, to develop further the strategies needed to master this
fascinating game. * Revolutionary layout allows readers to absorb the key ideas * Numerous test positions help players gauge their progress * Explains how
strong backgammon players deal with typical problems Visit the BACKGAMMON SECTION
Paperback - 128 pages (23
January, 2003) expected price £10.39 Buy This Book [U$10.47 Amazon.com] |
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501 Essential Backgammon Problems by Bill Robertie The
problems are typical of positions that appear in everyday backgammon and not unusual or tricky positions that an expert may get wrong. The difficulty of the
problems range from very easy to hard with the majority in the intermediate/advanced level. It's target audience is everybody from beginner to expert level.
The only group that maybe wouldn't find many parts of this book valuable would be world class players, but even they would add this to their collection. A must
for a potential world class player and monster value at the price. Visit the BACKGAMMON SECTION
Paperback - 360 pages (November 1999) expected price £11.96 Buy This Book |
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Backgammon for Serious Players by Bill Robertie The five
sample games give some good insight on tactics to be used in modern backgammon. The author explains why moves are better than others, gives alternative plays
and the general principles behind them. Some interesting comments are made on how to play the cube in the situation deriving from the sample games. Getting
good at backgammon requires to study as many matches as possible and this book will give some material to start with. It is recommended to read the book
several times as it brings a new understand each time. Some occasional mistakes in the diagrams and notations might make the reading a bit difficult for the
beginner at times if he's not able to spot them! Visit the BACKGAMMON SECTION
Paperback - 256 pages ( 1 December, 1997) expected price £10.17 Buy This Book |
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Cribbage: How to Play and Win by Reiner Knizia
This guide to Cribbage first introduces the game to those who have never played, then explains its intricacies to more experienced players and gives
advice for improving the chances of winning. The book describes the six-card and five-card games in detail and shows numerous card combinations. See
Cibbage Section
Paperback - 111 pages ( 5 October, 2000) expected price £7.99 Buy This Book |
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Card Manipulations by Jean Hugard This is an
excellent collection of card sleights and a few tricks. My only complaint is that some of its methods require every ounce of your attention to comprehend them.
Not completely clear in some areas but other than that it is excellent!
Paperback - (15 April, 1974) expected price £6.68 Buy This Book |
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Great Card Tricks by Reiner Knizia Most of the card
tricks shown in this book require no sleight of hand, so it should be suitable for beginners. For more advanced players, six sleights and their numerous
variations are explained. The book shows how to control a card, how to make false cuts and how to force a card. It also shows the drop sleight and the double
lift, and how to baffle an audience by apparently reading their minds, identifying a chosen card, turning one card into another, moving cards around, and
finding all the aces.
Paperback - 128 pages (30 March, 1996) expected price
£3.99 Buy This
Book |
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The Expert at the Card Table S.W. Erdnase This is the
famous first book on card magic. It makes no excuses for being originally written as a way to cheat at cards for money. A few of the sleights have been updated
since, you wouldn't want to deal from bottom as described within, and you wouldn't want to deal seconds as described here either, but the rest is pure magic.
This only deals with 'PURE' card manipulation, no dodgy decks for erdnase. If you are prepared to put in the practise, and you want to be more impressive than
David Blane, buy this book, if you want quick easy magic, but only being able to do one trick, buy a svengali deck. by the way, S.W. Erdnase is actually E.S.
Andrews backwards. A professional gambler and cardsharp of the early 1900's.
Paperback - 130 pages (23
November, 1995) expected price £5.69 Buy This Book |
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Dice Games Properly Explained by Frank & Simon Buttler Everyone plays and enjoys dice games - dice have been used for longer than playing cards as a source of amusement. This book goes a long way to
explaining why: the sheer diversity of ways that dice can be used to play games is reflected here. Reiner Knizia has assembled some eighty dice games, together
with an equal number of variations and game variants, to produce a singularly entertaining book. The games range from historical favourites, through popular
pub and parlour games, betting (casino) games and even some original designs by the author himself.
Paperback - 224 pages ( 2 November,
1999) expected price £3.99 Buy This Book
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