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Dice Games |
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| Craps |
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This dice game is most popular in private American gambling as
featured in the thriller,
The Big Town. Any
number may play. Each person in turn may, as the shooter, cast two matched dice
in attempting to roll a winning combination. The casino game often mistaken as
Craps is Bank Craps which is also
covered in the Casino
section.
Before his first throw the shooter puts up a stake, and the
other players fade it, i.e., bet against the shooter up to the
amount of the stake. The shooter must withdraw any part of his stake that is
not faded. If he wins, he may continue to shoot and bet again, as much or as
little as he wants; or he may give up the dice. If the shooter loses, the other
players take away double the amount they faded. The other players also may bet
among themselves as to whether the shooter will win or lose in the next series
of throws or whether certain numbers or combinations will appear. In Bank Craps
players may bet only against the house.
If the shooter throws a 7 or 11
(natural) on his first roll, he wins; if he rolls 2, 3, or 12 (craps) on the
first roll, he loses. Bets are settled; the shooter keeps the dice and puts up
the next bet or, if he declines to shoot again, passes the dice to the player
on his left, and the game continues. If the shooter's first throw is 4, 5, 6,
8, 9, or 10, that number is his point, and he continues to throw until he rolls
the same number again (makes his point) and wins or throws 7 (misses out, or
craps out) and loses both his bet and the dice. Side bets may be laid with or
against the shooter, either before he has a point (coming out) or after (will
or won't make his point). |
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| Hazard |
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This dice game dates back
at least to the 14th century and once popular and played for high stakes in
English gambling rooms. The name of the popular dice game of craps derives from
the nickname crabs for the cast 1-1 in hazard. The modern rules of craps also
grew out of the old English game.
In hazard the banker, or setter, sets
a stake. The player, or caster, calls a main (a number from 5 to 9, inclusive)
and then throws two dice. If he throws in, or nicks, he wins the stake. Five is
nicked by 5; 6 by 6 or 12; 7 by 7 or 11; 8 by 8 or 12; 9 by 9. The caster
throws out, losing the stake, when throwing aces or deuce-ace (crabs, or craps)
or when throwing 11 or 12 to a main of 5 or 9, 11 to 6 or 8, and 12 to 7. Any
other throw is his chance; he keeps throwing until the chance comes up, when he
wins, or until the main comes up, when he loses. When a chance is thrown, the
setter pays more than the original stake, according to specified odds. In
French hazard the player throws against the house. In English, or chicken,
hazard the player throws against an opponent.
Chuck-a-Luck, a game
played with three dice, is sometimes called hazard. |
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| Sic Bo (Grand Hazard) |
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This dice game has many
names but the original is Grand Hazard. The chinese call it Sic Bo which
means "Dice Bowl" in reference to the bowl that three dice and held before
rolling. In America it is known as chuck-a-luck. It is not the same as
hazard.
Basic equipment includes three dice and a chute (or cage
or bowl), containing a series of inclined planes that tumble the dice as they
fall. The only material difference between grand hazard and chuck-a-luck is in
the layout: the grand hazard layout is more complex and provides spaces for
wagering on odd or even, high or low, triples (called raffles), and any number
the dice may total, from 4 to 17. The percentage in favour of the house when a
player bets on any particular number varies
considerably.
Chuck-a-luck this uses a wire cage or
cone-shaped chute. The chute, called a "horn," is made of leather or metal. The
phrase "tinhorn gambler" derived from gamblers who set up games of Chuck-a-Luck
with little money and a metal chute, which was cheaper than a leather one.
Other rules are similar to those of Grand Hazard. |
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